And Mira Forrester… well, she’s already caught deep in a web of intrigue, lies and betrayal in King’s Landing. Rodrik Forrester must walk blindly into the stronghold of his mortal enemy. Asher Forrester seeks to win the favour of Daenerys Targaryen, but is in danger of losing the trust of his closest friend. Gared Tuttle is in disgrace, languishing in a freezing cell at Castle Black – but needs to break out in order to head north of the Wall to fulfil his secret mission. In “Sons of Winter”, each of the four controllable characters has lot to do and (surprise, surprise!) some tough choices to make. This might be my favourite episode so far in terms of the scenes you get to take part in. With characters and tone firmly established, the series is now able to crank up a gear and get some real story told. There are now characters we’re rooting for and characters we hate – and the fact that we get to have a say (at least in theory) in which side comes off the best is leaving us awaiting part three with baited breath. The second episode has only served to draw us more deeply into Telltale’s story. Yes, it’s none other than everyone’s favourite bastard and fan theory subject, Jon Snow – voiced by his show actor Kit Harington. Another new location this time around is Castle Black, home of the Night’s Watch, and it’s here another familiar face from the TV show crops up. Most of the action once again takes place at Ironrath and King’s Landing, but Asher’s segment of the story means we get to visit a new continent and the slaver-run city of Meereen. The other… well, you’ll have to discover that for yourself, but it delivers the biggest surprise of the episode – and a welcome ray of light in what is shaping up as a very grim tale. One is Asher, the second son of the family now living in exile as a mercenary in Essos. We don’t want to spoil anything, but suffice to say their are two new members of the Forrester household to control in “The Lost Lords”, and the episode’s title hints at who they are. We’re starting to feel for these characters and we want them to succeed, and to right the wrongs that have been done to them in the first installment.Īgain, there are a few quick-time action scenes, including an enjoyable bit of crossbow practice and a delightfully gory brawl in a tavern. By the end of “Iron from Ice” House Forrester is in, if anything, a more precarious position than it was at the beginning, and that puts immense pressure on you to make the “right” choices. The “next time” sequence at the end hints at other show favourites that will appear in the second episode.Įpisode Two continues the story with the same tone and feel of the first episode. In “Iron From Ice” there are appearances by Cersei and Tyrion Lannister, Margaery Tyrell and Ramsay Snow, all voiced by their TV show actors. You do, however, interact with familiar characters from the show. Telltale’s decision to focus on a minor house of Westeros (House Forrester is not mentioned in the show, and barely registers in the books) is a clever one: it means the player can live in the Game of Thrones TV show’s world without interfering with or derailing the major timeline or affecting “canon” events. Telltale says five characters will be controllable in all, so we’re expecting other Forresters (and there are a fair few of them) to play a larger part in future instalments. There’s young Ethan Forrester, thrust into a position for which he is ill-prepared his eldest sister Mira, a handmaiden in the service of queen-to-be Margaery Tyrell in King’s Landing and lastly Gared Tuttle, son of a pig farmer and squire to Lord Gregor “the Good” Forrester, head of the house. Rather than control a single character, “Iron from Ice” puts you in the boots of three members of the Forrester household.
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